Reverend Speed
New Member
Hey folks! I'm a 3D modeller and a Unity programmer, and I run the Fixed Camera Appreciation Society, a Steam Group for folks who like games like the original Resident Evils, the first Alone in the Darks, Dino Crisis etc. It's a niche interest, but we dig those games and the care and attention put into their visual composition! =D
Alone in the Dark (1992)
Resident Evil (1996)
Tormented Souls (2021)
When I started the group, I threw together a basic representational image, seen here...

It's a fast, rough sketch, but it's served us well enough for a few months. With the group growing, I'm thinking of doing some videos for promotion - but I really need to develop a proper logo for the group.
The trick is - 'Fixed Camera Appreciation Society' is quite an abstract concept and tricky (for me, at least!) to boil down into a distinctive, clear image. I've brainstormed some related elements / imagery...
Indication image is from a camera: Lens / viewfinder / fisheye / chromatic aberration /
Representation of camera: Tripod / stand / old camera bodies /
Representation of appreciation: Heart / thumbs up / 5 stars
Representation of computer 3d: frustum / vanishing point / 3 point perspective
...but it's kinda hard to capture the essence of these games - the idea of the third person character in a composed fixed camera shot...!
I drew up a few sketches to see if I could find some new ideas...


...playing around maybe with some kind of lens frame... (super early render)

...before ultimately coming back to the original idea, with a slightly better framing and background:

...Still not great, though. I'd love to work out some simple, clear design with a nice silhouette and clean lines. I'm a decent modeller (despite the images on this page) and it'd be nice to do something that could be animated in 2D or 3D as well.
At this stage, I think I just need a fresh set of eyes, or pokes or prods in the right direction. If you guys have any notions, please feel free to send 'em my way... =)
--Rev



When I started the group, I threw together a basic representational image, seen here...

It's a fast, rough sketch, but it's served us well enough for a few months. With the group growing, I'm thinking of doing some videos for promotion - but I really need to develop a proper logo for the group.
The trick is - 'Fixed Camera Appreciation Society' is quite an abstract concept and tricky (for me, at least!) to boil down into a distinctive, clear image. I've brainstormed some related elements / imagery...
Indication image is from a camera: Lens / viewfinder / fisheye / chromatic aberration /
Representation of camera: Tripod / stand / old camera bodies /
Representation of appreciation: Heart / thumbs up / 5 stars
Representation of computer 3d: frustum / vanishing point / 3 point perspective
...but it's kinda hard to capture the essence of these games - the idea of the third person character in a composed fixed camera shot...!
I drew up a few sketches to see if I could find some new ideas...


...playing around maybe with some kind of lens frame... (super early render)

...before ultimately coming back to the original idea, with a slightly better framing and background:

...Still not great, though. I'd love to work out some simple, clear design with a nice silhouette and clean lines. I'm a decent modeller (despite the images on this page) and it'd be nice to do something that could be animated in 2D or 3D as well.
At this stage, I think I just need a fresh set of eyes, or pokes or prods in the right direction. If you guys have any notions, please feel free to send 'em my way... =)
--Rev