Visario
New Member
Hi everyone. An in-house project we've been working on using typography in 3D. Photoshop can do some really good things with text these days, but when going for a full 3D visual, it can often come across as looking flat and lacking in weight. Here are some scenes I put together using text imported from Photoshop into our 3D software.
Please view images at full resolution for best results! (Some are higher-res than others.)
And for those interested, here are some clay* renders to better show the 3D geometry.
*Clay is a term used for renders created without using any materials. Often used to test scene lighting or model geometry.
What do you guys think? Is typography better kept in programs like Photoshop (you could argue you can make results just as good in there), or could CGI also be used for these purposes?
Please view images at full resolution for best results! (Some are higher-res than others.)







And for those interested, here are some clay* renders to better show the 3D geometry.



*Clay is a term used for renders created without using any materials. Often used to test scene lighting or model geometry.
What do you guys think? Is typography better kept in programs like Photoshop (you could argue you can make results just as good in there), or could CGI also be used for these purposes?