thank you for your replies!
How do you suggest I get started in Illustrator with it?
This is just an overview so you can consider if you have the skill set and the patience to tackle something like this as it isn't really just something that anyone can jump into and do.
There are a lot of tut's out there on the web but most people start with an isometric grid and set it as guides to start with to make the basic shapes.
I think you can download free ones from the net.
Here's a random one.
If you think of isometrics as basic shapes with details added then it's a lot less frightening.
You can use the SSR method to turn a flat shape into proper isometric ones and you can make actions or maybe download them to make it much quicker by just pressing 'play action'.
Another is to use Illustrator's 3D effect and set it to isometric as I said but you have to expand it after two make it a proper vector.
That's a super basic overview of how to get started in Ai as vectors but once you get the hang of it then anyone can make decent work with patience as isometrics have quite a rigid set of rules which is why one person's isometric illustration may look similar to someone else's.
Also. you can re-use a lot of the things you've already made.
Not only simple shapes like boxes and cylinders but things like wheels on a car.
Just draw one and copy it.
Many cars? Just duplicate your car and change the colour.
Be warned though.
It does require a LOT of patience both to learn and execute as the devil is in the detail and you really need to have a bit of a love for it to stick at it and have the skills in Illustrator.
It kind of need to be your 'thing'.
It can also be a bit mind bending trying to come up with solutions of drawing more organic shapes like people and such.
However, if you do get on with it you can build up a bit of a library of assets and use them again and again so it gets easier and quicker.
These are some things I recently did.

