This question arose in my mind,after a discussion with some GD friends who are not from the UI/UX field and are from other field in GD.I do notice a lot of web/UI stuff in the 'Popular' section, but my 'Following' category is full of all manner of design and illustration. I don't really follow many 'UX' designers on there because it's clear to me many of them don't understand the first thing about interface design, they're just following visual trends.
I once signed up their and then left it for few days in behance and then in those few days they banned behance in my place,idk why (i think gov thought it was taking too much info from people's view history) but now since once month or so its open again in my place.Since then i have been scrolling down it too.Like dribbbleI got my invite to dribbble by searching for invites and then sending some work to the person offering the invite. A competition basically, although I don't if there was much competition - I could have got the invite because no one else sent work to them. It wasn't difficult to get an invite, I got one from the first person I sent work to (I'd sent work to two).
The idea of getting the best work on there by only allowing invited people is one thing but how well that works I don't know. Although I cant say I ever seen any particulary bad work.
I follow a few illustrators but I agree theres a lot ui/ux. But personally I prefer Dribbble to Behance - just find the layout, user experience a lot smoother.
"an elitist platform for Designers to massage their egos".The people saying that should understand that they have earned it.Come to think of it, I do seem to notice a lot more UI and UX stuff on there but it's more of a thing now.
I got an invite years ago, not long after it started.
I'm not a big user of Dribbble but I've used it more in recent times and I think the invite system is good to a certain extent.
I was in a discussion a while back with other Designers and a lot were calling it "an elitist platform for Designers to massage their egos".
Usually by people who weren't on there.
I've also been on Behance since near the beginning and I've noticed a change in that since it became a lot easier to get on there.
Some time ago someone came on here showing their Behance profile saying about the number of followers and likes they had (in the millions) and it was obviously bogus.
Their work was pretty mediocre and much of it was ripped from from other Designers as I recall.
When things get like that you start to lose confidence in what you're seeing on there.
It used to seem a lot more honest in my opinion.
But in the past 3 to 4 months i have seen some big "artists" in the name of challenges.
Like search on youtube about a challege their like "Giving artists money to finish my work"In my understanding, Dribbble's point was to give a snapshot (shot) of what people were working on.
I tended to feel like I was side stepping it a bit by putting completed work on there but that's pretty much what everyone else does.
How do you mean?
Do you have an example?
Their is no doubt that they do,and they do it in the blackhat ways.Like influencing people by thehelp of some people who have respect in the industry or some influence in the industry without letting people know that its sponsored.Also the user are fake too,most of the people there are taking the projects from people in and then making some other artist do it.And they rank cause of the fake reviews they buy.Their are people easily buying and selling fake reviews,Accounts in bulk even of upwork which have stopped receiving more accounts(idk how they do that),etc.Hmmm? I'll check that out now Nayan.
From what would be initiating something like this to try and add some sort of validity to their platform.![]()
UX/UI is very lucrative. Almost all casual browsing is now done on phones and tablets which means graphical elements are often hidden or too small to have any value.
People scroll rapidly looking looking for things that catch their eye. So very simple layouts work much better. The problem is many designers and developers work with big screens and regard the responsive element to be secondary. The good people have a mobile first approach. And mobile first means building fast and easy to use sites. Hence the increase in UX/UI ‘experts’. Most of whom aren’t.
Indeed, many without a clue as to what it means and how to do it. A bit like all those social media marketing experts whose expertise was limited to posting on Facebook.That's what I was thinking, UX/UI is a bit of a buzzword at the minute so many people are 'rebranding' themselves to UX/UI designers.
Indeed, many without a clue as to what it means and how to do it. A bit like all those social media marketing experts whose expertise was limited to posting on Facebook.