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Which 3D Package?

Discussion in 'Product Design, 3D & CAD' started by Jimlad, Aug 24, 2010.

  1. Jimlad

    Jimlad Well-Known Member

    Hi everyone. I'm looking to get more into 3D work (3D illustration, modelling for games etc), and frankly the choices out there are quite staggering. I'm also quite shocked to learn that some major packages aren't available for Mac, which is what I work on.

    I learned basic 3D at uni with Maxon Cinema 4D, and I understand it's known to be the easiest to learn with, if comparatively limited. Can anyone offer any info or advice as far as recommending the most suitable 3D package for me to really sink my teeth into? I'm after an excellent all-round package really, not something that only does one task. I've heard plenty of the names (Maya, 3DS Max, Lightwave, Strata...) before but any insight into which ones are most widely valued in the creative industries would be greatly appreciated - I'd hate to waste my time becoming skilled in a 3D package few companies use!
     
  2. Thewholehogg

    Thewholehogg Active Member

    ...and not to costly also.
     
  3. Levi

    Levi Moderator Staff Member

    revit, max, alias (those three are autodesk), rhino, solidworks, pro-engineer

    They're the area's to look into in my opinion.

    Breakdown for area's of use
    revit - architecture
    max - architecture, games, product design
    alias - video editing type 3d
    rhino - kind of a cheaper option of the above
    soldiworks/pro-engineer - engineering
     
  4. Jimlad

    Jimlad Well-Known Member

    I've heard of autodesk, what is it?
     
  5. Levi

    Levi Moderator Staff Member

    autodesk - they're the company that makes the software (or buys the other software company for monopoly)
     
  6. Jimlad

    Jimlad Well-Known Member

    Thanks Levi I thought it might be something like that, but hadn't yet gotten round to asking mr google about it.
     
  7. berry

    berry Active Member

    Try this, it's the most cost effective 3D package around, they used it on Avatar!

    [​IMG]
     
  8. Thewholehogg

    Thewholehogg Active Member

    Didn't make the movie any good.
     
  9. berry

    berry Active Member

    it's better than Piranha 3D
     
  10. Thewholehogg

    Thewholehogg Active Member

    But Kelly Brooke (who's in Piranha 3D)...if it wasn't for the glasses she'd have your eye out.

    What a way to go blind...makes a change eh, Jimlad?
     
  11. Jimlad

    Jimlad Well-Known Member

    You seem to know a lot about it Typo...
    Aren't they for seeing the "Void Stuff"?
    [​IMG]


    Anyway, I would've liked to go with 3DS max but I'm leaning towards Maya, as it's available for the mac and is pretty widely used for film and tv, as well as the games industry. Any thoughts? I've heard it's got a bitch of a learning curve.
     
  12. Levi

    Levi Moderator Staff Member

    they ALL have a bit of a learning curve lol
     
  13. Thewholehogg

    Thewholehogg Active Member


    Nice, real nice.:clap:
     

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