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Flat Object ---> 3D Box in PS or Ai CS3 how please?

Discussion in 'Adobe Forum:' started by STU9000, Oct 20, 2013.

  1. STU9000

    STU9000 Member

    OK let's say I have something like this-

    [​IMG]

    How do I turn it into a nice 3D box?
     
  2. jooty

    jooty Active Member

    Hey, I would create the the object in maya or another 3d program then map it using planar projection. There will be a much easier way than this but thats how i would do it.
     
  3. STU9000

    STU9000 Member

    Thanks. no rush on this. Is there no way to place markers on the pdf file and then click a button and it turns it into a cube, kind of thing...?
     
  4. hankscorpio

    hankscorpio Moderator Staff Member

  5. STU9000

    STU9000 Member

    Thanks hankscorpio. Does this work with CS3?
     
  6. jooty

    jooty Active Member

    yes listen to Hank! it will be much easier to do this in illustrator, I have a background in 3d modelling and I just revert to that when wanting to do this kind of thing.
     
  7. STU9000

    STU9000 Member

    Just looking into it now. So basically I just create a rectangle, extrude it and then copy and paste the sides onto it?
     
  8. STU9000

    STU9000 Member

    I just took the front part and extruded it, but I can't work out how much depth to give it. It defaults to 50 pt. What units are pt?

    I worked out what the width should be in pixels but obviously pt isn't pixels as it was too long then. It's also not percent.
     
  9. hankscorpio

    hankscorpio Moderator Staff Member

  10. hankscorpio

    hankscorpio Moderator Staff Member


    If working in 72 DPI then 50pt would be 1.76mm

    Millimeters to Points (Computer) Conversion Calculator
     
  11. STU9000

    STU9000 Member

    I'm just following the instructions from the link you gave me. Didn't say anything about clipping masks.

    I watched some video tutorial yesterday that showed you how to paste stuff onto 3D objects to automatically give perspective, however if there is a better way....
     
  12. hankscorpio

    hankscorpio Moderator Staff Member

    Or to speed things up

    You can always type in any unit into the Depth field

    i.e., 500mm and it converts to points automatically.
     
    STU9000 likes this.
  13. hankscorpio

    hankscorpio Moderator Staff Member

    Well it wouldn't say anything about clipping masks - as it isn't required most of the time.

    Seems that you have a flat piece of artwork in the shape of a packaging net. - so you need to make a Clipping Mask for each side.

    Unless you have the files as individual panels.

    You need to have each panel of the packaging net as an individual object.

    Make a symbol for each side.

    Apply the symbol when mapping the art in the 3D.


    Just trying to give you step by step.

    Hope it helps.
     
    STU9000 likes this.
  14. STU9000

    STU9000 Member

    I can't work out how to adjust the size of my clipping mask! It just moves the mask around.

    EDIT- ah CTRL+left mouse.
     
    Last edited: Oct 21, 2013
  15. STU9000

    STU9000 Member

    Awesome I had it working there, and now it's not working again...

    Why is everything in graphics design an exercise in banging your head against a wall. What did I do there to make the clipping mask change size! I can't get it to do it again!
     
    Last edited: Oct 21, 2013
  16. STU9000

    STU9000 Member

    Is a pt the same as a pixel then?

    I tried to work it out as it was showing up my clipping masks as pixels, so I changed it to point and everything was the same value.
     
  17. STU9000

    STU9000 Member

    Getting there, but when I choose the map art option it comes up with a total of 16 surfaces and I can't see how to rotate it. How can a cube have 16 surfaces? Can only think of 12 total, and some of the surfaces are not the size they should be.
     
  18. hankscorpio

    hankscorpio Moderator Staff Member

    It has 16 sides because you have the cap on (it's beside the extrude)

    Turn the Cap Off and it will have 12 sides.

    Turn off the Stroke on the object (just have a fill) it will have 6 sides

    1 = Front
    2= Top
    3= right
    4 = left
    5 = back
    6 = Bottom

    or something like that


    You will need to rotate the left right bottom and back - you'll see when you start applying artwork.
     
    STU9000 likes this.
  19. STU9000

    STU9000 Member

    Cheers. Will look into this again later. I'm half way there. Who needs art college when you have YouTube? (me apparently)
     
  20. STU9000

    STU9000 Member

    Just about there. having a real problem with clips not dragging into the areas though in map art, is that a bug or because I need to increase my document area? Sometimes i can't get it to drag near to the area, other times it will go to within a cm of the edges and if i try to move it it just keeps snapping back????

    Had to rotate some by 90 degrees as well?

    No snap option?
     
    Last edited: Oct 21, 2013

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